[Grok-dev] From Plone+dexterity to grok
trollfot at gmail.com
Fri Nov 5 15:24:38 EDT 2010
Yes, there are tools to help you build such systems.
Indeed, you could get a much lighter result, but it has a price.
The price here would be that you'll need to code some of the
functionalities that are in Plone, out of the box.
In the other hand, you can control exactly what you include and what you use.
If you're interested, you can have a look at the combo =>
dolmen.content, dolmen.forms.crud and dolmen.app.layout
It can bootstrap you some nice stuff.
I invite you to join us on #grok and #dolmen, to discuss and get some help
2010/11/5 Noe Nieto [3 concepciones del tiempo: Absoluto, Relativo e
Irrelevante] <tzicatl at gmail.com>:
> Hi all,
> I am working on a Plone Add-on that, basically, is a container which can
> contain a lot of images and have some metadata for each image. Everything is
> very basic. I am doing this to learn Plone and Dexterity. But sometimes the
> idea comes across that grok can be a lighter "framework" to build upon.
> Is it possible to reuse some code of the dexterity content types used in
> Plone to build a grok app?
> Grok-dev mailing list
> Grok-dev at zope.org
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