[Grok-dev] From Plone+dexterity to grok
Noe Nieto [http://percepcionunitaria.org]]
tzicatl at gmail.com
Sat Nov 13 13:18:16 EST 2010
Did'nt knew about dolmen. Looks promising!!
I'll try it and see how it goes.
2010/11/5 Souheil CHELFOUH <trollfot at gmail.com>
> Hello Noe,
> Yes, there are tools to help you build such systems.
> Indeed, you could get a much lighter result, but it has a price.
> The price here would be that you'll need to code some of the
> functionalities that are in Plone, out of the box.
> In the other hand, you can control exactly what you include and what you
> If you're interested, you can have a look at the combo =>
> dolmen.content, dolmen.forms.crud and dolmen.app.layout
> It can bootstrap you some nice stuff.
> I invite you to join us on #grok and #dolmen, to discuss and get some help
> - Souheil
> 2010/11/5 Noe Nieto [3 concepciones del tiempo: Absoluto, Relativo e
> Irrelevante] <tzicatl at gmail.com>:
> > Hi all,
> > I am working on a Plone Add-on that, basically, is a container which can
> > contain a lot of images and have some metadata for each image. Everything
> > very basic. I am doing this to learn Plone and Dexterity. But sometimes
> > idea comes across that grok can be a lighter "framework" to build upon.
> > Is it possible to reuse some code of the dexterity content types used in
> > Plone to build a grok app?
> > ---
> > Noe
> > _______________________________________________
> > Grok-dev mailing list
> > Grok-dev at zope.org
> > https://mail.zope.org/mailman/listinfo/grok-dev
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