IA for zope.org (was Re: [ZWeb] A forest of Zope communities)

Paul Everitt paul@zope.com
Mon, 04 Mar 2002 14:13:57 -0500

seb bacon wrote:
> Hi everyone,
> I've added Paul's links to the resources page on the Reorg Wiki.  I've
> also uploaded my report.  I'd hoped to refine it but I figured it's
> better to get it out there in a raw state then wait two more weeks until
> I can manage to put more time into it.
>   http://www.zope.org/Resources/ZOST/ZopeOrgReorg/AssetsAndResources
> I'm also of the opinion that an information architecture (and a
> functional specification) need to be considered next.  First, it might
> be a good idea to distill the survey findings into a small number of
> statements and goals.  I'd like to do this following any discussion that
> my survey throws up.
> The way I'd like to push the project on after this is to take a
> kicking-other-people-up-the-backside role.  Lots of you have said you
> are willing to commit time to this project, now I'm going to start
> holding you all to it :-)
> I'm going to maintain the Wiki mentioned above and act as a
> community-side dictator.  No-one's raised any objections to this before,
> so I'm assuming everyone's OK with that.


> So now I'm asking people to stick their necks out and volunteer to steer
> the next parts, information architecture and functional spec.  I'd like
> to see some written artifacts explaining the goals and rationale for any
> decisions, so that the community can discuss them with clarity.

Agreed on the next steps.

> Paul has taken a lead on IA, would anyone else from the community like
> to collaborate with him?  I know MaxM expressed an interest in helping
> out on this part of the project (sorry max ;-).  Any takers?

I'm certainly interested in input for how we fill out the IA.

> We also need a volunteer for the functional spec.  This would cover
> ratings systems, better catalogs, etc.  It should consider what's
> realistically achievable within a timescale of a few months.  My feeling
> is that although we'd all like a lot of new functions, we should
> concentrate on one or two things, and put the rest of our energy into
> getting the content into order.

Agreed on the realism.  This project, unfortunately, has generated a lot 
of ideas but few contributions.

> The one thing I'd like to dicatate at this stage is to hold off on
> graphic design issues for a while.  Otherwise things may get a bit
> noisy. 

OK.  The mockups I've done were mostly to generate ideas about the 
organization.  I could easily have done it in a diagramming tool.