[ZODB-Dev] ZEO bandwidth requirements?

Steve Alexander steve@cat-box.net
Fri, 26 Oct 2001 20:52:25 +0100


Greg Ward wrote:

> On 26 October 2001, Dunigan, Craig said:
> 
>>Can anyone tell me the minimum bandwidth requirements for a ZEO client to
>>server connection?  My IS manager recently put a PacketShaper on our frame
>>relay link that connects my remote ZEO clients to my local ZEO server, and
>>capped the bandwidth available to them at 32KB.  This seems quite small to
>>me, but is it sufficient?  Naturally, performance of the remote Zope servers
>>has suffered tremendously when they have to pull a new or modified object
>>over the frame, and I'd like to be able to argue that ZEO requires greater
>>bandwidth to function properly.  
>>
> 
> I hate to sound pedantic, but ZEO *should* still function correctly at,
> say, 1 byte/sec.  It will function *slowly*, but it should be *correct*
> (in the absence of timeouts).
> 
> Which is just another way of saying that bandwidth requirements are
> arbitrary and depend on the application.  If your application is
> unacceptably slow at 32 kB/sec between ZEO client and server, then
> you'll have to take that up with your IS manager, and with whoever
> decides what "unacceptably slow" us.


Just an idea -- why not compress the pickles as they leave the ZEO 
server and uncompress them in your ZEO clients?

Sounds to me like you have more processing power to spare then network 
bandwidth.

--
Steve Alexander
Software Engineer
Cat-Box limited