[Zope3-dev] Re: Debugging a production server

Tres Seaver tseaver at palladion.com
Thu Aug 11 12:43:41 EDT 2005


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Gary Poster wrote:
> 
> On Aug 11, 2005, at 12:03 PM, Garrett Smith wrote:
> 
>> Does anyone have some suggestions for debugging a production  server?
>> In development mode, I'm quite accustomed to adding  set_traces and
>> restarting the server, but this is no good in a  production environment.
> 
> 
> Beyond what you already know (logging; copy the database and work on 
> another software instance; temporarily enable the debugging skin; run 
> ZEO and connect via zopectl debug to the database) there might be 
> another trick available.  In Zope 2 there is a handy Medusa-based  trick
> similar to the basic capabilities of Twisted's manhole I used  quite a
> while ago for this.  I can't find any reference to it in 
> zope.app.server though: anyone know if this made it to Zope 3?  (Jim 
> would know but is off-line still for another week and a half.)  It is 
> supposedly pretty easy to implement, because you are basically 
> leveraging Medusa, but that's hearsay.

That would be the "monitor server".  I would be very surprised if Jim
had not already enabled it for Z3, given his inclination to use it.


Trse.
- --
===================================================================
Tres Seaver          +1 202-558-7113          tseaver at palladion.com
Palladion Software   "Excellence by Design"    http://palladion.com
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